About Me
Hi! My name is Giuseppe De Frenza aka Crowind and I’m currently employed as a Programmer @ Untold Games in Genoa, Italy.
After getting my computer science degree I decided to focus on videogame development. I joined the TheSign Comics and Arts Academy in 2018, from where I graduated in september 2021 with full marks.
My favourite fields are Shaders and Code Architecture, but during my career I have been able to learn a lot in multiple fields, like Artificial Intelligence, Procedural Animations, Procedural Generation, and Tool Programming.
I worked on Nintendo Switch portings like It Takes Two and Batman Arham Trilogy, focusing on gameplay and graphical optimizations.
I have always tried to be versatile: I extend tools and libraries when needed and I do extensive researches prior to implementing new algorithms or structures. I also have basic skills in 2D art and game design!
Strategic tabletop games lover, I do also enjoy hiking and playing fighting games. I have played guitar for years in a video-game sountrack cover band and I have played important roles in the organization of more than 100 Super Smash Bros. tournaments in Tuscany.
For more info download my CV here!
Strengths
Problem Solving 🥚🥚🥚🥚🥚
Global Vision 🥚🥚🥚🥚🥚
Shaders 🥚🥚🥚🥚
Game Design 🥚🥚🥚
Shaders
Projects
Roll with the Tiles
Solo Project
2020 - ...
Tile-based map generator, based on the wave-function-collapse algorhythm.
Nov 2019 - Sept 2021
First person game where the player explores a dark cave in order to escape. They wear a special scanner that highlights the environment’s shapes.
Nov 2018 - Jul 2019
Coop puzzle game, two robots will save their kind with the power of love, cooperation and magnetism.
Oct 2021 (Jam)
Chill strategic game: satisfy all of your clients with the right destinations and unlock more of them!
Jan 2020 (Jam)
Junky hypercasual: merge different scraps and “re-pair” them into new crazy objects.
Sept 2019 (Jam)
Strategic king of the hill game: keep the gold bad as long as possible through positioning!